State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Educational Games on Android in Oceania Q3 2021

Discover the performance trends of the top 5 educational games on Android in Oceania during Q3 2021, including their weekly downloads, revenue, and active users.

Top 5 Educational Games on Android in Oceania Q3 2021

In the third quarter of 2021, the top 5 educational games on the Android platform in Oceania showcased varied performance trends. The data, provided by Sensor Tower, highlights weekly downloads, revenue, and active user statistics for each app.

Toca Boca World observed a notable increase in weekly revenue, starting from approximately $15K at the beginning of July and peaking at around $26K by the end of September. Weekly downloads fluctuated, with a low of about 5.2K in mid-July and a high of approximately 7.2K in early July. Active users remained relatively stable, starting at 62.6K and ending the quarter at 65.5K.

Squishy Magic: 3D Toy Coloring experienced modest revenue, peaking at around $63 in mid-July. Downloads saw a peak of 7.6K in early July but dipped to 2.6K by the end of August, before rising again to approximately 4.9K by the end of September. Active users showed a declining trend from 16.7K in early July to 13.8K by the end of September.

Yasa Pets Hospital did not generate any revenue during this period. Downloads varied significantly, from a high of 6.1K in early July to a low of 1.2K in early September. Active users followed a similar trend, peaking at 6.6K in early July and dropping to 2.5K by the end of September.

Toca Boca Jr also showed no revenue during the quarter. Weekly downloads ranged from a high of 3.8K in early July to a low of 1.9K in late July, stabilizing around 2.3K by the end of September. Active users remained stable, starting at 18.9K and ending at 15.3K.

Finally, L.O.L. Surprise! Disco House saw minimal revenue, peaking at $72 at the end of June. Downloads declined steadily from 6.9K in late June to 1.1K by the end of September. Active users also followed a downward trend, starting at 14.6K and ending at 4.6K.

These insights into the performance of the top educational games in Oceania during Q3 2021 are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower’s website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021